Anylo's RogueLike

Yet another roguelike game (written with Python).

Tools for Fools

Q: What tools you’re using?

A: Good Question!

Ubuntu 10.10 with Gnome 3 using two virtual desktops.

I’ve been using Ubuntu couple of years because it provides excellent selection of amazing (and free) development tools for a hobby developer (Python in this case). And you can make it look cool too.

My choice for IDE is Eclipse with PyDev-plugin. That combination provides nice set of tools, especially if you also install Pylint (code quality analyzer), coverage and nosetest (which extends unittest to make testing easier).

Eclipse with Pydev

I’m using Bazaar for my version controlling system. It’s simple enough and integrates well with Eclipse (via bzr-eclipse -plugin. I’ve installed also Bazaar Explorer and Bazaar Notification (not so necessary, but I like those). Public repository is located in SourceForge. (UPDATE 2011-08-02: I switched my version control system to Git).

SourceForge also provides wiki and project work item handling via Trac.

For some unknown reason some people are still using Windows (XP/Vista/7). For them I’m building Windows binary with Py2exe in my own virtual Windows (Windows XP running in VirtualBox). Installation package is build with 7-zip and NSIS.

Those are the tools which are used to develop this game.

Viewing differences between two revisions in Bazaar Explorer

Anylo’s RogueLike 0.0.5 released

Changes/New features:

  • added monster with simple movement (currently it just blocks your way)
  • fullscreen mode (toggle with F11)

Get the latest version.

Monsters are coming!

Click image to make it bigger.

Beware, it seems that monsters are coming in the version 0.0.5. Brains (= AI) and combat related features will come later.

Milestone 0.0.5 is almost complete so there might be something to test later in this week.

Anylo’s RogueLike 0.0.4 released

Here it is, Anylo’s RogueLike 0.0.4.

Changes/New features:

  • exploration (map is not shown unless it’s been explored)
  • panel for showing some debug stuff (but it’s big step since it’s the first actual GUI item).

Get the latest version.

Welcome to new Anylo’s RogueLike site

And here it is: yet another site for yet another roguelike game.

“Why there is new site for this, what was wrong with the previous one?” some might ask. It’s a good question especially when the previous site was also powered with WordPress.

Unfortunately SourceForge‘s WordPress does not support any good themes and also it’s other customizations are quite limited.

So, here it is, brand new site for Anylo’s RogueLike!