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Yet another roguelike game (written with Python).
Q: What tools you’re using?
A: Good Question!
My choice for IDE is Eclipse with PyDev-plugin. That combination provides nice set of tools, especially if you also install Pylint (code quality analyzer), coverage and nosetest (which extends unittest to make testing easier).
I’m using Bazaar for my version controlling system. It’s simple enough and integrates well with Eclipse (via bzr-eclipse -plugin. I’ve installed also Bazaar Explorer and Bazaar Notification (not so necessary, but I like those). Public repository is located in SourceForge. (UPDATE 2011-08-02: I switched my version control system to Git).
For some unknown reason some people are still using Windows (XP/Vista/7). For them I’m building Windows binary with Py2exe in my own virtual Windows (Windows XP running in VirtualBox). Installation package is build with 7-zip and NSIS.
Those are the tools which are used to develop this game.